The mixing of sound elements below creates an audio setting that supports the action and engages the spectators.
Speech/ Dialogue
Sound effects
However, music is not required for this exercise.
Place audio files on the timeline, and sync them with video.
Audio track:
3 tracks for dialogue, one character one track.
4 tracks for sound effects,
3 tracks for ambiance sound.
Edit voice from female to male, male to female, human to cute animal/adult to kid: Premiere Pro → Audio Effects → Pitch Shifter → Semi tones.
Volume: Dialogue: between -6dB & -12dB, Ambience: below -20dB, Hard sound effects: Depend.)
Video Breakdown
For the video breakdown list last week, our group of six broke down the video clip into scenes, detailed scenes, characters, dialogue, sound effects, and ambiance. Then during the production of the audio dubbing, I fill out the missing link of sound effects from the free sound website.
Fig 3.1 Video Breakdown, Week 3 (10/05/2024)
Dialogue
Originally I already did the recording of dialogue before but I was sick then, so I redoed all of the dialogue when I was slightly better. Then adjusted it to the right volume.
Fig 3.2 Characters Dialogue, Week 4 (19/05/2024)
Mr Martin told us(girls) to change the shift the pitch of our recorded voices to have a male voice. I shifted it to -1 for Waymond and 3 for Evelyn as I was still sick during this time and my voice was very hoarse and low.
Looking back maybe I should have not put 3 for Evelyn and gone lower as I'm hearing it again it's way too high.
Fig 3.6 Characters Dialogue, Week 4 (19/05/2024)
Sound effects and Ambiance
I compiled all of the sound effects and ambiance into the timeline and adjusted the volume separately to make sure they didn't go above the intended decibels, also making sure they were at the right speed.
Fig 3.7 Ambiance, Week 4 (19/05/2024)
Fig 3.8 Sound effects, Week 4 (19/05/2024)
I also added audio fading from the presets of audio transition effects, especially on the part where Deidre punches and opens the door some of the office ambiance is going to go through.
Fig 3.9 Sound effects, Week 4 (19/05/2024)
Fig 3.10 Ambiance, Week 4 (19/05/2024)
Final Submission
Fig 3.11 Final Submission Youtube, Week 4 (19/05/2024)
Fig 3.12 Final Submission Google slide, Week 4 (19/05/2024)
4. Reflection
1. Experience
Working on the audio for this project was both challenging and enlightening. Our team began by breaking down the video into its essential components—scenes, characters, dialogue, sound effects, and ambiance. I was responsible for filling in the missing sound effects from a free sound website, which was a fun part of the process. Re-recording the dialogue was necessary since I was sick the first time. Adjusting the pitch to create a male voice was tricky, especially as my voice was hoarse, and I had to experiment with different settings.
2. Observation
One thing I noticed was how the pitch shifting affected the overall sound quality. While the pitch change for Waymond worked fairly well, the one for Evelyn was too high, which made it sound unnatural. Balancing the volume across different audio tracks—dialogue, sound effects, and ambiance—was crucial to avoid overpowering the scenes. Adding audio fading was another key aspect that helped smooth transitions, particularly in action sequences like the door punch.
3. Findings
I learned that attention to detail is essential when working with audio. The wrong pitch or volume can easily disrupt the immersion of a scene. I also found that audio fading is a simple yet effective tool to make transitions feel seamless. Overall, this experience taught me the importance of patience and precision in audio editing, as even small adjustments can make a big difference in the final product.
24 .09.2024 - 29.12.2024 / week 1 - week 14 Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media Advanced Interactive Design JUMPLINK: Lecture Instruction Exercises Week 1 Week 2 Week 3 Week 4 Week 5 Week 6 Week 7 Week 9 Reflection 1. LECTURE 2. INSTRUCTION 3. EXERCISES Week 1 - F2F (24 Sep, 2024) 1. Mr said this week is free Week 2 - F2F (1 Oct, 2024) 2. Shape Tool Eight Major Variations This week, Mr. taught us how to use the rectangle tool both with and without object drawing. We learned how to apply it for fills and strokes, as well as how to draw within a fill. Fig 1.1 Shape Tool Example, Week 2 (1/10/2024) For our practical assignment, we were tasked with replicating a boat image in as much detail as possible. I utilized object drawing, the shortcut Ctrl+B, and the bucket tool to complete this. Fig 1.2 Shape Tool Task, Week 2 (1/10/2024) Week 3 - F2F (8 Oct, 2024) 3....
23.9.2024 - 17.1.2024 / week 1 - week 17 Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media Games Studies JUMPLINK: Lecture Instruction Final Compilation Exercises Project 1: Propose a tabletop game design Project 2: Tabletop gameplay information and data Final Project: Tabletop game & E-portfolio Reflection 1. LECTURE Week 1 - F2F (24 Sep, 2024) 1. Mr is still on Vacation 2. INSTRUCTION 3. Final Compilation 1. Exercises In the first exercise, we need to talk about our favorite game and why it’s highly playable and impactful for us. I chose the game Sky: Children of the Light . For the second exercise, we’re allowed to choose any developer and give a review on them. I chose the game developer of Sky: Children of the Light , thatgamecompany . Exercise 1: My favorite video game & what makes this game highly playable & impactful Fig 1.1 Exercise 1 Video Exercise 2: Review an Established Game Develop...
11.03.24 – 29.03.24 / Week 5 – Week 8 Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media Intercultural Design JUMP LINK: Project 1 Project 2 Project 3 1. LECTURE 2. INSTRUCTIONS 3. PROJECT 2 — FIELD STUDY Requirements Utilizing the data collected from the research trip, students are to produce visual design outcomes that reflect their interpretation and definition of “Framing”, bearing in mind to consider cultural and aesthetic aspects, balanced with their design knowledge. Various directions and approaches can be engaged in, such as experimental design/art with the use of manual/digital or a combination of both media. Submission This depends on the proposed medium. Timeframe Week 05 – Week 07 3.1 TASK DELEGATION 1. KANZASHI OF THE PAST: Sketching: Ying Ying, Velicia Crafting: Emily, Velicia Decorating: Emily, Ying Ying, Velicia Photoshoot: Ying Ying, Velicia 2. KANZASHI OF THE PRESENT: Sketching: Aisya, Lizzie Crafting: Aisya...
Comments
Post a Comment