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Minor Project - Task 2: Devise and produce design management protocols relevant with industry practice.

25/04/2025 - 23/05/2025  / Week 1 - Week 5 Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media Minor Project   JUMPLINK: Lecture Instruction Task 2: Devise and produce design  management protocols relevant with  industry practice Topic Progress Final Submission Feedback Reflection 1. LECTURE 2. INSTRUCTION 3.  TASK 2: DEVISE AND PRODUCEDESIGN MANAGEMENT PROTOCOLS RELEVANT WITH INDUSTRY PRACTICE  You are to work as mixed groups of multidisciplinary skills to present an innovative concept that introduces unique solutions in relation with the United Nations Sustainable Development Goals, UNSDG ( https://sdgs.un.org/goals ) for the intended target audience. You are to conduct research on your target audience from a human-centered perspective to understand their needs to form insights into their actual problem. Empathy research with analysis reports on product or service functionality and effectiveness, technical innovati...

Application Design 2 - Final Project & E-portfolio

03/07/2025 - 24/07/2025  / Week 11 - Week 14 Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media Application Design 2  JUMPLINK: Lecture Instruction Final Project & E-portfolio Topic Progress Final Submission Feedback Reflection 1. LECTURE 2. INSTRUCTION 3.  FINAL PROJECT & E-PORTFOLIO Description A) Final Project – Completed App – 30 % Students will synthesise the knowledge gained in task 1, 2 and 3 for application in task 4. Students will create integrate visual asset and refine the prototype into a complete working and functional product experience. B) E-Portfolio - 10 % Students describe and reflect on their social competencies within the design studio context, supported by evidence. Reflect on how to empathize with others within group settings, interact positively within a team and foster stable and harmonious relationships for productive teamwork. Reflective writing is part of the TGCP. Requirements 1 Presentation Slide to...

Application Design 2 - Task 3: Interactive Component Design & Development

12/06/2025 - 03/07/2025  / Week 8 - Week 11 Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media Application Design 2  JUMPLINK: Lecture Instruction Task 3: Interactive Component Design &  Development Topic Progress Final Submission Feedback Reflection 1. LECTURE 2. INSTRUCTION 3.  TASK 3: INTERACTIVE COMPONENT DESIGN & DEVELOPMENT Description Students will build upon the knowledge gained in Task 2 to create micro-interactions and animated micro-interactions for their app. This will greatly elevate the user experience of the app. The aim of this task is to get the students to explore and make creative decisions on the type of interactions they would want to integrate into their app. The output of this task is a working animation element that are ready to be integrated in their final app. Meaning it’s no longer a visualisation like how it was in Task 2. This will be created using HTML/CSS and JavaScript with the use of animat...

Application Design 2 - Task 2: Interaction Design Proposal and Planning

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22/05/2025 - 07/06/2025  / Week 5 - Week 7 Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media Application Design 2  JUMPLINK: Lecture Instruction Task 2: Interaction Design Proposal and Planning Topic Progress Final Submission Feedback Reflection 1. LECTURE 2. INSTRUCTION 3.  TASK 2: INTERACTION DESIGN PROPOSAL AND PLANNING Description Students are required to develop a comprehensive interaction design plan for their final web-based mobile application, including detailed wireframes, user flow diagrams, and prototypes of both micro and macro animations. The goal is to visually and conceptually prepare the interaction design and animations that will enhance the user experience of their application. Requirements 1. Interaction Design Documents:  Create detailed flowcharts and wireframes that map out the user journey and key interaction points within the application. These documents should clearly illustrate the layout of each screen ...

Minor Project - Task 1: Propose an innovative project proposal as a group

25/04/2025 - 23/05/2025  / Week 1 - Week 5 Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media Minor Project   JUMPLINK: Lecture Instruction Task 1: Propose an innovative project proposal as a group Topic Progress Final Submission Feedback Reflection 1. LECTURE 2. INSTRUCTION 3.  TASK 1: PROPOSE AN INNOVATIVE PROJECT AS A GROUP Description You are to work as mixed groups of multidisciplinary skills to present an innovative concept that introduces unique solutions in relation with the United Nations Sustainable Development Goals, UNSDG ( https://sdgs.un.org/goals ) for the intended target audience. You are to conduct research on your target audience from a human-centered perspective to understand their needs to form insights into their actual problem. Empathy research with analysis reports on product or service functionality and effectiveness, technical innovations and challenges, aesthetics and design appreciation are required to s...

Application Design 2 - Task 1: App Design 1 Self-Evaluation and Reflection

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24/04/2025 - 15/05/2025  / Week 1 - Week 4 Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media Application Design 2  JUMPLINK: Lecture Instruction Task 1: App Design 1 Self-Evaluation and Reflection Topic Progress Final Submission Feedback Reflection 1. LECTURE Week 1 – MVP Redesign & Animation Planning This week, the main focus was on redesigning a previous project from App Design 1, but specifically for the MVP—meaning a vertical slice of the app. That includes everything from button animations to page transitions, aiming for a polished interactive experience. Tasks: Redesign MVP features focusing on animations (button animations, page transitions). Plan the animations and interactivity clearly—whether using Figma, Canva, or After Effects, the idea must be visually demonstrated. For example, if a button glows, you have to show it. Implement the planned animations for real in the prototype. Resources Provided: UXLab...

Game Development - Final Project & Portfolio

02/07/2025 - 23/07/2025  / Week 11 - Week 14 Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media Game Development  JUMPLINK: Lecture Instruction Final Project & Portfolio  Topic Progress Final Submission Feedback Reflection 1. LECTURE 2. INSTRUCTION 3.  FINAL PROJECT & PORTOFOLIO Description 1. Final Project – Playable Game – 30 % Students will integrate their art asset to their game development and produce a fully functional and playable game. 2. E-Portfolio - 10 % Students describe and reflect on their social competencies within the design studio context, supported by evidence. Reflect on how to empathize with others within group settings, interact positively within a team and foster stable and harmonious relationships for productive teamwork. The reflective writing is part of the TGCP Requirements 1. Unity Project files and Folders. 2. Video Capture and Presentation of the gameplay walkthrough 3. Game WebGL Build 4. Blog...