Experiential Design - Task 3: Project MVP Prototype
11/06/2025 - 25/06/2025 / Week 8 - Week 10
Velicia Raquel Dewi Setiawan | 0369188 | Bachelor of Design (Honours) in Creative Media
Experiential Design
JUMPLINK:
- Lecture
- Instruction
- Task 3: Project MVP Prototype
- Topic
- Progress
- Final Submission
- Feedback
- Reflection
1. LECTURE
2. INSTRUCTION
3. TASK 3: PROJECT MVP PROTOTYPE
Description
Once their proposal is approved, the students will then work on the prototype of their project. The prototype will enable the students to discover certain limitations that they might have not learnt about before and they’ll have to creatively think on how to overcome the limitation to materialize their proposed ideas. The objective of this task is for the students to test out the key functionality of their project. The output may not necessarily be a finished visually designed project. The students will be gauge on their prototype functionality and their ability to creatively think on alternatives to achieve the desired outcome.
Requirements
1. Screen Design visual prototype (Figma)
2. Functioning MVP of the App Experience
Submission
1. Video walkthrough and presentation of the prototype
2. Online posts in your E-portfolio as your reflective studies
1. Topic
I managed to get the models in, but I tried to point the camera to a specific model. The camera keeps going back and forth between the default view and the set view I put in Unity.
What's done:
- Put in the target image and the 3D models in the scene
- The merch on the table is as close as it could get to the original item, as I don't know how to use Blender to sculpt each one
- The main 4 buttons for the interaction
- A back button for each of the interactions to go back to the main UI (4 main buttons)
- To code each interaction from the 4 main buttons
- There's the Performance button that shows the TV model with a video on it
- A scrollable Lore Book to read on the band story
- A Quiz taken from the Lore Book content, for the user to test their knowledge
- A Merch Table where the user can see a couple of the band merch, and the user can click on them to reveal a pop-up that gives a little description about that merch
4. Feedback
Week 4:
Specific Feedback:
- Make the information simpler.
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